Everything that goes into a round
omequiz is a quiz game with a few things around it that make it better: maintained questions, optional video chat, private rooms, and scoring that counts across evenings.
All of it runs in the browser. There is no app to install and nothing to configure — a host opens a room, shares a six-character code, and the first question is on screen about a minute later. The pages linked below go through each part in detail; this one explains how they fit together.
Nine categories of hand-written quiz questions
General knowledge, science, history, sports, entertainment, geography, technology, art and Türkenquiz — every question written in English and German, at three difficulty levels.
Learn moreOptional video and voice chat, built around the game
See and hear the other players while you answer — or keep it text-only. Camera and microphone are off by default and switch on only when you want them.
Learn morePrivate rooms, public lobbies and a friends list
Share a six-character code to play with people you know, open a public lobby to meet new ones, and keep a regular group together with friend codes.
Learn moreScoring, XP and the leaderboard
Points reward being right and being fast; they add up to XP and levels across games, and the leaderboard shows where you stand.
Learn moreHow a round actually runs
The host sets four things before anyone joins: the category, the difficulty, how many questions, and how many seats. Ten questions is the default and lands at roughly fifteen minutes; a room holds up to eight people. Mixed difficulty is usually the better choice for a group that does not all know the same things, because it keeps the scores moving instead of letting them settle after the second round.
Everyone then gets the same question at the same time, and the clock runs for all of them at once. Points depend on being right and on being quick, so a room where two people know the answer still has something to decide. Between questions the standings are shown, which is the part that keeps a game alive when somebody is twenty points behind.
There is a second mode for estimation questions — how high, how many, what year — where the answer is a number rather than one of four options, and the score depends on how close you were. It changes the feel of a round completely: nobody is ever simply wrong, and the person who guesses sensibly beats the person who knows nothing and clicks.
The room before the game
Most of the friction in an online quiz is not the quiz — it is the ten minutes of waiting while the last person finds the link. The lobby is built for that stretch. Everyone sees who is already there and who has pressed ready, so the host knows when to start without asking three times in the chat. There is a small arcade in the corner for the wait, and nothing in it counts towards anything.
Camera and microphone are optional and stay off until somebody turns them on. A quiz with voices is a different evening from a quiz without, and both are fine; what is not fine is being switched on without knowing it. Anyone who never touches either still plays the complete game.
A room can be private, in which case it appears in no public list and only people with the code can join. For a group of friends that is the sensible default. A public room is the other way round: it shows up for anyone looking for a game, which is how you end up against strangers who happen to know exactly as much about football as you do.
What it costs, and what it does not do
Playing is free, and there is no paid tier that unlocks the good categories. Joining a room needs an account, because a score, a friends list and the report button all have to belong to somebody; the account needs an e-mail address and nothing else.
It is a browser game and will stay one. No native app means no store, no install, and a link that works on whatever the person at the other end happens to be holding. On a phone it is the same game in a narrower column.
It is also not a place to meet strangers for its own sake. Rooms exist to play a quiz in, camera and microphone are checked automatically for the obvious abuses, and a report reaches a person rather than a queue nobody reads. Anyone looking for open video chat with whoever is online is in the wrong place, and deliberately so.
